GameAnalyze is developing a playful well-being tool that uses game elements to screen children for mental vulnerability.
By combining a simple game with AI, the screening process is twice as fast and four times cheaper than with traditional methods.
The tool measures attention span, decision-making, and reaction time. An AI system converts this data into clear reports for parents and healthcare professionals.
Currently aimed at children ages 5–12, with plans to expand.
Founded: 2024
Founder(s): Dmitry Pavlotsky, Eli Yanovski, and Alex Ershov
PLNT Programs: Ready to Start and Unlock_Incubation
Curious about GameAnalyze’s experiences during the unlock_ program?
Read their interview here!